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AboutPlatform: Android.
Engine/Language: Unity Engine, C#. Development Time: 1 Day. Roles: Programmer, Designer, Artist. Purpose: To see how long it would take us to re-create a successful mobile app. Features: Tap at the correct time so as though to lose as little of the tiles as possible. The Idea: This was the second time developing for android so I challenged myself to see how long it would take me to try and recreate the top rated free app on the play store at the time. The challenge was to recreate the games main features as fast as possible. How It Works: The user must tap the tile when it is perfectly above the tile underneath. If it is tapped too soon or too late then then the difference will be chopped off of the tile and the next tile that spawns will be this smaller size until eventually there is no more tile left as the user has lost it all. |